Soul Date
Soul Date
Speed Dating: Find YOUR Soul Mate!
Soul Date features a psychic shop standing as a beacon to the lonely, a fortune teller with unorthodox matchmaking methods, and a journey to the center of you. Gameplay hinges on a unique looping dialogue system. This isn't like any dating game you've played before (probably).
"The road to self discovery is a long one. It gets a bit shorter when others travel the same road alongside you, so long as you don’t trip each other."
This game was created for and entered into the 2025 Game Maker's Tool Kit game jam.
Credits
Soul Date was created by Mae Finch for the 2025 Game Maker’s Tool Kit game jam. Made with Twine and the Harlowe Audio Library. All art is my own, drawn in Procreate.
Music
"Feral Angel Waltz" and “Waltz Primordial” by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License. http://creativecommons.org/licenses/by/4.0/
“The Daughter’s Lament,” “The Lamplighters,” and “The Lighter Form of Vision” by The_Awkward_Daughter (Pixabay)
Sound Effects
“Whoosh Fire Movement” by Jurij (Pixabay)
“Shop door bell” by freesound_community (Pixabay)
Special thanks to Evin Stevenson, my art advisor.
For Alex, for walking with me until I got there. I'm still walking with you.
| Status | Released |
| Platforms | HTML5 |
| Author | Mae Finch |
| Genre | Interactive Fiction, Visual Novel |
| Made with | Twine |
| Tags | Experimental, My First Game Jam, Narrative, No AI, Short, Singleplayer, Twine, weird |





Comments
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I feel a little confused about how the game works, but it's definitely a masterpiece! I felt more and more engaging in the game after time by time, the music and all the settings are fantastic! Keep it that way!